While I work on finishing off the packaging art for Dawn and its expansions and since it is my wedding anniversary today, my wife and I wanted to share the How to Play video for a game that we both co-designed and set in the Rise of the Occulites universe called Sungem Run!
It is a tense, deduction game that uses dice for 2-8 players (or 2-13 with expansions) that plays in 10-30 minutes (depending on player count and skill).
There are several ways to play, with enormous re playability and more in development for the future. It has been in development for over a year and a half now and is set directly after the storyline in Dawn. The Tribal Chiefs of the Tribes that didn’t collect enough Sungems to heat their cave over the Long Dark, don’t want to just give up. So they quickly send out their four members to a nearby Podmothine to raid its Sungems under the cover of darkness. The Chiefs stay back to guard their Home Caves, but your Tribe is not the only one with this idea. If your Tribe is discovered raiding the Podmothine, your Home Cave will be swamped with other Tribes and your Chief will not be able to stop them raiding it.
We are extremely proud of Sungem Run! and have tested it thoroughly with many ages and backgrounds. Sungem Run! has developed into something really special and as such we are looking at Kickstarting this fantastic game around the middle of the year and would love your support. So check out the video and let us know what you think.
All the best and take care,
Here is a preview of the latest update on Dawn straight from the KS page. We would love your support to get towards our last few exciting Stretch Goals, so please go and check it out and consider supporting us by backing the project.
Before we jump into details about our tasty treats the Nymphlets, I received an email from Bob Olley that had some quick photos of a couple of new figures… that’s right, we have images of both the Puscual green and the Nymphlet green that will be turned into plastic figures when we hit $65K for the Puscual and $75K for the Nymphlets.
I’ve asked him if he could send me some images of the figures next to an Occulite and when I hear back from him I’ll post them too.
Puscual – 30mm tall, bulky. Tree trunk just fits in a board space.
Nymphlet – Smaller and mounted on a tree branch with reeds down the bottom of it. Total size from bottom to top of branch 25mm. So Nymphlet is roughly Luftle length.
Well? What do you think? I love them and think that they fit right into the Occulite world. I know that I’m looking forward to using them in the game. The Nymphlets (if we hit our target) will actually be cast in 6 different colours to match the tokens and the painted ones will look spectacular. The Puscuals will undoubtedly look fantastic painted up as well. I intend to paint some up in their most common colour scheme – the olive green, with brighter green patches. But then, I have some other cool ideas too.
“The sun had slowly been sinking beneath the horizon for several days now. The sky was painted a splash of purples and blues, with tiny, white shining lights dotting the canvas. It was becoming Dusk and I had seen the Occulites slow down their exploration. They were mainly gathering plants, food and the last of the easy to get Sungems and bringing them back to their caves. They were preparing for something, but this was the first time in all the time I have watched them, that the sky had darkened. If indeed their night was coming as ours does, then I might not see them for a time. So I watched intently.
Moving my hands slightly, the sound of Crepusculum came flooding back, filling my ears with the sound of the wildlife. A soft breeze blew through the Lumino Trees, the occasional deep croak of a Palaudis and the constant chirping and buzzing of the insect life. Chirping and buzzing that became louder and louder. Looking around the landscape with a crinkled forehead I can see Occulites of all known species gathering. Not fighting, but waiting separately in their Tribes like something was about to happen. Was it going to be a battle?
The answer quickly came to me as a smallish dragonfly-like creature dashed into view, followed by another, and another. Soon the air was filled with them, darting to and fro, dancing through the air. It was then that the commotion started. The Occulites scattered across the landscape, grabbing and jumping at the creatures. Snatching them from the air… some had crude nets, others were using their hands, some stuffed the creatures into kangaroo-like pouches and others devoured theirs on the spot. This was no battle… this was a feast! A feast like no other…”
A passage from Darwin’s Diaries.
These dragonfly-like creatures are now known as Nymphlets and late in each season, as the sun goes down and the sky turns purple, they gather on mass to spawn. The Occulites, being incredibly resourceful use this opportunity as a last ditch effort to put on body fat so they can hibernate during the Long Dark.
All Occulite Tribes find Nymphlets incredibly delicious and an excellent source of slow burning energy. They snack on them throughout the season, but when Dusk comes, they are able to indulge and for some Tribes, this can save their whole season.
The Nimbus Tribe rarely eat theirs straight away, but instead capture them to help pollinate the flowers and plants high up in the mountainous regions where it is too cold for most insects of their ilk. Being primarily herbivorous, the Nimbus could not survive high up in the mountains without their flora and so they rely on the Nymphlets to help them etch out their niche in the environment, despite how tough it is.
In Game Rules
Nymphlets in game, are controlled by the game mechanics, but you have some control over how this plays out. At the start of each round, the players take it in turns to place the coloured Nymphlet wedges onto the directional hex on the edge of the board. Then each Nymphlet moves it’s Speed (5 spaces) in the relevant direction.
Where the wedges are placed will determine which direction each Nymphlet flies. In the above example, the Blue Nymphlet moves 5 spaces in the direction indicated. Nymphlets ignore all terrain and figures when flying, but cannot end their movement on a space with a figure (except another Nymphlet). If this happens, they move an extra space until they hit an empty one.
Nymphlets can be caught by moving into their space and defeating them in Combat. Since Nymphlets have a Defense of 6, that is not always easy. Nymphlets never attack other figures, but if one successfully defends against a catch attempt, for each success in excess of it’s attacker’s successes, it will move one space in its indicated direction away from the attacker.
When you take into account its Innate Abilities below, especially Tricky, they do become very difficult to catch.
Any damage caused to a Nymphlet for any reason is always cancelled.
When defending, a Nymphlet gains rerolls equal to the number of spaces the figure had to Move to Attack it.
Nymphlets are a fun Creature to use in Scenarios and add another Challenge to the palette of options that Dawn – Rise of the Occulites has. We really hope that you can help spread the word about the game so that we can hit our stretch goals and get these figures produced so they don’t just stay as flat tokens.
All the best,
Thanks so much to everyone that has supported me and followed the Rise of the Occulites with interest. At this point in time, I am ecstatic about how well the Kickstarter is going. The show of support and positive interest of all those involved is overwhelming.
We are currently at 160% of our funding level and have smashed through three stretch goals, $30K, $35K and now $40K.
This has allowed us to include:
* The Objective card and Specific Natural Selection Card Deck Expansions for both Palaudis and Hydris for free to backers.
* Advanced Natural Selection Deck A Expansion for free to backers
* To unlock the Floris and Ignis Tribes, adding them to all Puscual Hunter and Sunmaster Levels. But also allowing us to offer figure only and boxed expansion, as well as Card Pack Expansion add ons for them as well.
Our next stop is $45K which will unlock the Nimbus Tribe and the Advanced Natural Selection Deck B Expansion, so exciting times are certainly ahead.
To help keep the momentum going, we would really appreciate if you could spread the word about Dawn. Start conversations, share information and images and help get it some more exposure so that we can make Dawn the very best it can be. After our $45K stretch goal, we have free Luftles at $50K and then free Puscual figures at $65K and free Nymphlet figures at $75K… then perhaps some other very special items if we can get that far. So please help spread the word!
A fair amount of time has passed since the first Kickstarter for Dawn – Rise of the Occulites came and went. As we ramp up towards the relaunch, I wanted to revisit some of the feedback I had received about the appearance of the cards. Having played around with some alternative ways to present the cards in a more stylish manner, I have come up with the following.
The idea would be to redraw the illustrations for all the cards to improve their appearance, but also to make the card templates themselves more appealing. I would honestly love to hear your feedback on what I’ve done here. I haven’t run this past Eagle Games, but before I commit to any of these changes, I would have to get everyone’s feedback, as well as of course the blessing from Eagle Games to do so. It would take a lot of time to re illustrate every card and so my instinct would be that it could be a possible stretch goal to improve the cards. Looking forward to hearing your thoughts.
All the very best and I’ll have some more information on the relaunch of Dawn – Rise of the Occulites soon.
EDIT: Here is another option that takes into consideration some of the constructive feedback that I’ve received on the above card.
I am proud to announce that in partnership with Eagle Games, we are ready to launch the Dawn – Rise of the Occulites Kickstarter this Wednesday 19th June at 9pm US EST
I will post the link to the KS here when it launches, but until then, please spread the word!
The full base rulebook will be available to download on launch, so you will be able to properly evaluate whether or not this is the game for you. It is a huge box, with lots of components. You will have the option to purchase the game with coloured plastic figures or with pre-paints if you so choose.
We also have some very cool stretch goals and add ons to help immerse you in the Occulite world. We are very excited to finally share the game with you all.
If you have any questions at all, please ask away!
So the time has finally come where the first game in the Rise of the Occulites Saga Dawn launches into the wilds. A very exciting and proud time for me as I’ve seen the game grow and develop over time. Thanks to the encouragement you have all provided and the interest you have shown in watching the game develop and helping to shape it over the years.
It is incredibly rewarding to have gotten to this point, but to complete the journey of the first game Dawn, we will need the support of the community that has watched on as Dawn grew from an idea and blossomed into the game it is today. So please check out the Kickstarter when it launches next week and consider pledging to help release this game officially into the big, wide world. It will ship with two Tribes (Palaudis and Hydris) in the box, as well as 18 Luftles! Then there will be three expansion packs that contain one tribe each (Floris, Ignis and Nimbus). There will also be tiers for prepainted figures, or you can go for unpainted and choose your own colour scheme! Stretch goals are looking exciting as well and we can’t wait to share them with you all!
An exact date and time will be confirmed soon, so please stay tuned.
Welcome to Dawn!
The Kickstarter is SOOOOO close now. Just waiting for a confirmation of date. Extremely exciting times around here.
So I thought to tide you all over, I would upload the proposed box lid for the Floris Tribe Expansion. This is not 100% final and could change before production, but I am very happy with how it turned out. Feel free to use it as a screen wallpaper to brighten up your day with Floris-ey goodness. 🙂
I would love to hear what you guys think of it. Also, if you have any questions about the game, now is a great time to ask them!